StatusLive Servers online11,620 Players35,442 Populated2,860 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 9m ago

az Server gamever.io

Online 85.234.69.39:29511 checked 9m ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,341top 69%
Last wipe117d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on az Server gamever.io
Fig. 2

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
199 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
176 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
14 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
18 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
100 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is az Server gamever.io, and is it online now?

Right now, az Server gamever.io is recorded as online. The uptime it reports puts the last restart at about 15 days 8 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of az Server gamever.io show?

Average server fps over the last 48 hours is 144; the lowest was 143. Counted at its highest: 29,341 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,030 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is az Server gamever.io hosted?

There is no region published by az Server gamever.io. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 85.234.69.39:29511.

What Rust version is recorded for az Server gamever.io?

On Linux, az Server gamever.io runs Rust network protocol 2631 and build 156658. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for az Server gamever.io?

At the last refresh, az Server gamever.io recorded 0 players across 20 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is az Server gamever.io placed?

Player hours over seven days place az Server gamever.io at #15,341, within the top 69% of ranked servers.

Schedules

What wipe schedule has been recorded for az Server gamever.io?

Too few wipes are on record for az Server gamever.io to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 117 days 19 hours ago the current world was made.

Map and rules

What settings and rules apply on az Server gamever.io?

Gather rate for az Server gamever.io: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has az Server gamever.io loaded?

Seed 12345 and size 2,500 define the procedural map az Server gamever.io generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does az Server gamever.io appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry az Server gamever.io are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On az Server gamever.io, what is meant by each tag?

Tags published by az Server gamever.io, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): Join only if your game is on protocol 2631; cs156658 (Build): The game build is 156658; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is az Server gamever.io joined?

Connect with client.connect 85.234.69.39:29511: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://gamever.io is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2631,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players The slot count is 20.
ts8
Group limit The team limit is 8, which is the game default.
v2631
Protocol Join only if your game is on protocol 2631.
cs156658
Build The game build is 156658.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded