DWG RG-S5986Server sheetchecked 9m ago
locServ47
Online 85.236.190.20:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:11 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is locServ47, and is it online now?
At this moment locServ47 is online. Counted from its reported uptime, the last restart was about 4 days 17 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 23 September 2026.
What does the recorded performance of locServ47 show?
Average server fps over the last 48 hours is 186; the lowest was 143. Counted at its highest: 48,485 entities, buildings, deployables and the rest of the world included. 2,206 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is locServ47 hosted?
A region is not published by locServ47. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.236.190.20:28015.
What Rust version is recorded for locServ47?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on locServ47. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for locServ47?
At the last refresh, locServ47 recorded 0 players across 20 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 07:00 UTC, at an average of 1 players.
Against other Rust servers, where is locServ47 placed?
Within the top 27% of all ranked servers: locServ47 at #5,986 for player hours, seven days recorded.
Schedules
On locServ47, what does the data show for wipe day?
At their busiest, its recent wipes drew 3 players on average. At 29 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for locServ47?
locServ47's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 18 hours ago.
Rules and settings
What settings and rules apply on locServ47?
No gather rate is stated in the name of locServ47. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is locServ47 played?
Seed 3221155 and size 3,000 define the procedural map locServ47 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain locServ47?
On Rust Graphs, locServ47 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on locServ47?
Tags published by locServ47, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is locServ47 joined?
Enter client.connect 85.236.190.20:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp20
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.