DWG RG-S15883Server sheetchecked 18d ago
Test Server
Offline 85.238.79.200:28088 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Test Server, and is it online now?
The current state of Test Server is offline, with the last sighting 18 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.
In which location is Test Server hosted?
A region is not published by Test Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 85.238.79.200:28088.
What Rust version is recorded for Test Server?
The platform is Linux and the version is Rust network protocol 2633 and build 163207 on Test Server. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Test Server?
No response from Test Server; the server was last seen 18 days 23 hours ago.
Against other Rust servers, where is Test Server placed?
Over the last seven days, Test Server records #15,883 for player hours: the top 72% of all ranked servers.
Schedules
What wipe schedule has been recorded for Test Server?
Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 54 days ago.
Rules and settings
What settings and rules apply on Test Server?
Gather rate for Test Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Tags
Where does Test Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Test Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Test Server joined?
In Rust, press F1 and type client.connect 85.238.79.200:28088 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp10
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.