DWG RG-S15423Server sheetchecked 8d ago
Rust Test Local
Offline 85.251.89.125:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:43 UTC8d ago | 1 | – | running | 1 |
| Fri 9 Oct, 13:39 UTC20d ago | 1 | – | 11.4 days | 1 |
| Fri 18 Sep, 07:56 UTC41d ago | 1 | halved by day 3 | 21.2 days | 0 |
| Fri 18 Sep, 00:11 UTC41d ago | 1 | – | 0.3 days | 1 |
| Wed 16 Sep, 00:25 UTC43d ago | 1 | held half | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Rust Test Local, and is it online now?
Rust Test Local is offline at this moment; 8 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for Rust Test Local?
There is no region published by Rust Test Local. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 85.251.89.125:28015.
On which Rust version is Rust Test Local running?
On Linux, Rust Test Local runs Rust network protocol 2634 and build 167234. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Rust Test Local?
Rust Test Local is not responding at the latest refresh; the last record of it online is 8 days 2 hours ago.
What rank has been recorded for Rust Test Local?
Over the last seven days, Rust Test Local records #15,423 for player hours: the top 69% of all ranked servers.
Wipe data
On Rust Test Local, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 3.
What wipe schedule has been recorded for Rust Test Local?
No next wipe can be predicted for Rust Test Local: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 8 days 14 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Rust Test Local?
Gather rate for Rust Test Local: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
What is the map for Rust Test Local?
A procedural map, generated by the game, is what Rust Test Local runs.
Filters
Where does Rust Test Local appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Test Local is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Rust Test Local?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167234 (Build): The game build is 167234; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Rust Test Local publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to Rust Test Local?
In Rust, press F1 and type client.connect 85.251.89.125:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167234,ts8
Game
gmrust
mp10
ts8
v2634
cs167234
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.