StatusLive Servers online11,819 Players71,592 Populated3,741 Wiped · 3 h131 Interval5 min Date27 OCT 2026

DWG RG-S15771Server sheetchecked 16d ago

Blood Steel and Bad Decisions

Offline 85.72.243.187:35005 checked 16d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,771top 71%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Blood Steel and Bad Decisions
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
615 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
42 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
85 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
335 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Blood Steel and Bad Decisions, and is it up?

Blood Steel and Bad Decisions is offline at this moment; 16 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.

In which location is Blood Steel and Bad Decisions hosted?

A region is not published by Blood Steel and Bad Decisions. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 85.72.243.187:35005 is its address.

What Rust version is recorded for Blood Steel and Bad Decisions?

On Linux, Blood Steel and Bad Decisions runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Blood Steel and Bad Decisions?

Blood Steel and Bad Decisions is not responding at the latest refresh; the last record of it online is 16 days 4 hours ago.

What rank has been recorded for Blood Steel and Bad Decisions?

Within the top 71% of all ranked servers: Blood Steel and Bad Decisions at #15,771 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Blood Steel and Bad Decisions?

Blood Steel and Bad Decisions's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 3 hours ago.

Map and rules

Which settings does Blood Steel and Bad Decisions run, and what rules?

The name of Blood Steel and Bad Decisions records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Blood Steel and Bad Decisions?

Blood Steel and Bad Decisions runs a procedural map of size 6,000 with seed 2146026208, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Blood Steel and Bad Decisions appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Blood Steel and Bad Decisions: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Blood Steel and Bad Decisions?

Tags published by Blood Steel and Bad Decisions, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Blood Steel and Bad Decisions joined?

Connect with client.connect 85.72.243.187:35005: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded