StatusLive Servers online11,624 Players39,995 Populated3,014 Wiped · 3 h93 Interval5 min Date28 OCT 2026

DWG RG-S15515Server sheetchecked 37d ago

Tin & Blood

Offline 85.72.243.22:35005 checked 37d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,515no region published
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Tin & Blood
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Tin & Blood, and is it online now?

The current state of Tin & Blood is offline, with the last sighting 37 days 15 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

In which location is Tin & Blood hosted?

There is no region published by Tin & Blood. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.72.243.22:35005.

What Rust version is recorded for Tin & Blood?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on Tin & Blood. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Tin & Blood?

Tin & Blood is not responding at the latest refresh; the last record of it online is 37 days 15 hours ago.

In the rankings, which position does Tin & Blood hold?

Over the last seven days, Tin & Blood records #15,515 for player hours: the top – of all ranked servers.

Wipe data

On Tin & Blood, when do wipes occur?

Tin & Blood's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 46 days 10 hours ago.

Map and rules

Which settings does Tin & Blood run, and what rules?

The name of Tin & Blood records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has Tin & Blood loaded?

Tin & Blood runs a procedural map, which the game generates.

Tags

Where does Tin & Blood appear among the Rust Graphs lists and filters?

On Rust Graphs, Tin & Blood is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Tin & Blood, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Tin & Blood publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Tin & Blood?

In Rust, press F1 and type client.connect 85.72.243.22:35005 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded