StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h0 Interval5 min Date28 OCT 2026

DWG RG-S12710Server sheetchecked 2d ago

Server name on in-game server list

Offline 85.85.27.72:28015 checked 2d ago

Connect
Players now 1/ 5 20% full
7-day average1peak 1
Rank#12,710top 57%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server name on in-game server list
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct21 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:28 UTC7d ago 1 – running 1
Sat 10 Oct, 13:46 UTC18d ago 1 – 11 days 0
Wed 7 Oct, 19:58 UTC21d ago 1 – 2.7 days 1
Thu 1 Oct, 11:51 UTC27d ago 1 held half 6.3 days 0
Thu 24 Sep, 13:04 UTC34d ago 1 held half 6.9 days 0
Sun 20 Sep, 17:51 UTC38d ago 1 held half 3.8 days 1
Fri 18 Sep, 11:57 UTC40d ago 1 – 2.2 days 0
Thu 17 Sep, 00:14 UTC41d ago 1 – 1.5 days 1
Mon 14 Sep, 12:44 UTC44d ago 1 – 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Server name on in-game server list, and is it online now?

Last seen 2 days 12 hours ago; right now Server name on in-game server list is offline. 3 of 168 hours up over the last 7 full days, which is 2% of the time. The first sighting of it by Rust Graphs was on 14 September 2026.

In which location is Server name on in-game server list hosted?

No region is published by Server name on in-game server list. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 85.85.27.72:28015.

What Rust version is recorded for Server name on in-game server list?

On Windows, Server name on in-game server list runs Rust network protocol 2635 and build 169120. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Server name on in-game server list?

The latest refresh records Server name on in-game server list as offline, last seen 2 days 12 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

What rank has been recorded for Server name on in-game server list?

Player hours over seven days place Server name on in-game server list at #12,710, within the top 57% of ranked servers.

Wipe data

What is recorded on Server name on in-game server list on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for Server name on in-game server list?

No next wipe can be predicted for Server name on in-game server list: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 7 days 6 hours ago.

Map and rules

What settings and rules apply on Server name on in-game server list?

The name of Server name on in-game server list records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Tags

Where does Server name on in-game server list appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Server name on in-game server list: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Server name on in-game server list, what is meant by each tag?

Tags published by Server name on in-game server list, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs169120 (Build): The game build is 169120; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Server name on in-game server list joined?

Enter client.connect 85.85.27.72:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169120,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs169120
Build The game build is 169120.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded