DWG RG-S15404Server sheetchecked 6d ago
test1
Offline 85.86.56.209:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for test1, and is it up?
test1 is offline at this moment; 6 days 18 hours ago is when it was last seen. 0 of 120 hours up over the last 5 full days, which is 0% of the time. First seen by Rust Graphs on 21 October 2026.
What location is recorded for test1?
A region is not published by test1. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 85.86.56.209:28015.
On which Rust version is test1 running?
On Windows, test1 runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for test1?
The latest refresh records test1 as offline, last seen 6 days 18 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is test1 placed?
Over the last seven days, test1 records #15,404 for player hours: the top 69% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on test1?
test1's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 20 hours ago.
Map and rules
Which rules and settings are recorded for test1?
The name of test1 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has test1 loaded?
A procedural map, generated by the game, is what test1 runs.
Tags
Where does test1 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry test1 are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
On test1, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags test1 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join test1?
Connect with client.connect 85.86.56.209:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.