StatusLive Servers online11,620 Players40,450 Populated3,014 Wiped · 3 h87 Interval5 min Date28 OCT 2026

DWG RG-S13903Server sheetchecked 32d ago

TestServer

Offline 85.95.189.133:28015 checked 32d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,903top 61%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 12:28 UTC32d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
336 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
11 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
22 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
148 / 225
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
85 / 225
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
33 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for TestServer, and is it up?

The current state of TestServer is offline, with the last sighting 32 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 25 September 2026.

What location is recorded for TestServer?

There is no region published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 85.95.189.133:28015.

On which Rust version is TestServer running?

Rust network protocol 2633 and build 165217 on Windows: that is what TestServer runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on TestServer?

TestServer is not responding at the latest refresh; the last record of it online is 32 days 18 hours ago.

What rank has been recorded for TestServer?

Over the last seven days, TestServer records #13,903 for player hours: the top 61% of all ranked servers.

Schedules

What is recorded on TestServer on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for TestServer?

TestServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 32 days 18 hours ago.

Map and rules

What settings and rules apply on TestServer?

The name of TestServer records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Lists and filters

On Rust Graphs, which lists and filters contain TestServer?

The Rust Graphs lists that carry TestServer are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on TestServer?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags TestServer publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is TestServer joined?

Enter client.connect 85.95.189.133:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded