DWG RG-S15478Server sheetchecked 37d ago
#1 Rust LAN-Server | TEST
Offline 86.103.4.96:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is #1 Rust LAN-Server | TEST, and is it online now?
Last seen 37 days 6 hours ago; right now #1 Rust LAN-Server | TEST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 20 September 2026.
What location is recorded for #1 Rust LAN-Server | TEST?
There is no region published by #1 Rust LAN-Server | TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 86.103.4.96:28015.
What Rust version is recorded for #1 Rust LAN-Server | TEST?
Rust network protocol 2633 and build 164530 on Windows: that is what #1 Rust LAN-Server | TEST runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on #1 Rust LAN-Server | TEST?
No response from #1 Rust LAN-Server | TEST; the server was last seen 37 days 6 hours ago.
In the rankings, which position does #1 Rust LAN-Server | TEST hold?
Within the top 70% of all ranked servers: #1 Rust LAN-Server | TEST at #15,478 for player hours, seven days recorded.
Wipe data
On #1 Rust LAN-Server | TEST, when do wipes occur?
The estimate of #1 Rust LAN-Server | TEST's next wipe is drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 38 days 9 hours ago. Its tags give a wipe schedule of one wipe per month.
Rules and settings
What settings and rules apply on #1 Rust LAN-Server | TEST?
The name of #1 Rust LAN-Server | TEST records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is #1 Rust LAN-Server | TEST played?
Size 1,500 with seed 100816564: that is the procedural map #1 Rust LAN-Server | TEST runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does #1 Rust LAN-Server | TEST appear among the Rust Graphs lists and filters?
These Rust Graphs lists include #1 Rust LAN-Server | TEST: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
On #1 Rust LAN-Server | TEST, what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags #1 Rust LAN-Server | TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join #1 Rust LAN-Server | TEST?
Enter client.connect 86.103.4.96:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8
Game
gmvanilla
mp25
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.