DWG RG-S14956Server sheetchecked 36d ago
#1 Rust LAN-Server | TEST
Offline 86.103.6.78:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 11:22 UTC36d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is #1 Rust LAN-Server | TEST online, and what uptime has been recorded?
Last seen 36 days 13 hours ago; right now #1 Rust LAN-Server | TEST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.
What location is recorded for #1 Rust LAN-Server | TEST?
There is no region published by #1 Rust LAN-Server | TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 86.103.6.78:28015.
What Rust version is recorded for #1 Rust LAN-Server | TEST?
On Windows, #1 Rust LAN-Server | TEST runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for #1 Rust LAN-Server | TEST?
The latest refresh records #1 Rust LAN-Server | TEST as offline, last seen 36 days 13 hours ago.
Against other Rust servers, where is #1 Rust LAN-Server | TEST placed?
Within the top 65% of all ranked servers: #1 Rust LAN-Server | TEST at #14,956 for player hours, seven days recorded.
Schedules
What is recorded on #1 Rust LAN-Server | TEST on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for #1 Rust LAN-Server | TEST?
At #1 Rust LAN-Server | TEST the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 36 days 14 hours ago. A wipe every month is the schedule its tags set out.
Rules and settings
Which settings does #1 Rust LAN-Server | TEST run, and what rules?
The name of #1 Rust LAN-Server | TEST records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is #1 Rust LAN-Server | TEST played?
Seed 923208345 and size 2,000 define the procedural map #1 Rust LAN-Server | TEST generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does #1 Rust LAN-Server | TEST appear among the Rust Graphs lists and filters?
These Rust Graphs lists include #1 Rust LAN-Server | TEST: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on #1 Rust LAN-Server | TEST?
gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon are the tags #1 Rust LAN-Server | TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is #1 Rust LAN-Server | TEST joined?
Enter client.connect 86.103.6.78:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp25,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs164530,ts8
Game
gmvanilla
mp25
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.