StatusLive Servers online11,603 Players33,127 Populated2,841 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S15322Server sheetchecked 9d ago

Nono Dev Lab

Offline 86.122.162.74:28015 checked 9d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,322top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Nono Dev Lab
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Nono Dev Lab, and is it online now?

The current state of Nono Dev Lab is offline, with the last sighting 9 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 18 October 2026.

In which location is Nono Dev Lab hosted?

No region is published by Nono Dev Lab. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 86.122.162.74:28015 is its address.

What Rust version is recorded for Nono Dev Lab?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Nono Dev Lab. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Nono Dev Lab?

Nono Dev Lab is not responding at the latest refresh; the last record of it online is 9 days 18 hours ago.

Against other Rust servers, where is Nono Dev Lab placed?

Player hours over seven days place Nono Dev Lab at #15,322, within the top 70% of ranked servers.

Schedules

On Nono Dev Lab, when do wipes occur?

Too few wipes are on record for Nono Dev Lab to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 9 days 18 hours ago the current world was made.

Settings

Which rules and settings are recorded for Nono Dev Lab?

Gather rate for Nono Dev Lab: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

On which map is Nono Dev Lab played?

A procedural map, generated by the game, is what Nono Dev Lab runs.

Lists and filters

On Rust Graphs, which lists and filters contain Nono Dev Lab?

The Rust Graphs lists that carry Nono Dev Lab are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Nono Dev Lab, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Nono Dev Lab publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Nono Dev Lab?

Connect with client.connect 86.122.162.74:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded