StatusLive Servers online11,600 Players34,753 Populated2,904 Wiped · 3 h68 Interval5 min Date28 OCT 2026

DWG RG-S15462Server sheetchecked 21d ago

localserver

Offline 86.127.225.26:28015 checked 21d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,462top 69%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on localserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
257 / 275
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
21 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
17 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
157 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for localserver, and is it up?

The current state of localserver is offline, with the last sighting 21 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 6 October 2026.

In which location is localserver hosted?

A region is not published by localserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 86.127.225.26:28015.

On which Rust version is localserver running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on localserver. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on localserver?

The latest refresh records localserver as offline, last seen 21 days 7 hours ago.

In the rankings, which position does localserver hold?

Over the last seven days, localserver records #15,462 for player hours: the top 69% of all ranked servers.

Schedules

Which times and days are wipes plotted at on localserver?

The record of localserver's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 22 days 5 hours ago.

Settings

Which settings does localserver run, and what rules?

Gather rate for localserver: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has localserver loaded?

localserver runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain localserver?

These Rust Graphs lists include localserver: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On localserver, what is meant by each tag?

The game's server browser reads these tags from localserver: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is localserver joined?

Connect with client.connect 86.127.225.26:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded