StatusLive Servers online11,700 Players38,590 Populated2,938 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 12m ago

PBK - PvE Only No Rad No Decay

Online 86.160.5.113:28015 checked 12m ago

vanillapve
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on PBK - PvE Only No Rad No Decay
Fig. 2

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05 26 / 150
06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is PBK - PvE Only No Rad No Decay online, and what uptime has been recorded?

Right now, PBK - PvE Only No Rad No Decay is recorded as online. The uptime it reports puts the last restart at about 2 days 12 hours ago. For the last 2 full days the record is 47 of 48 hours up, 98% of the time. On 26 October 2026 is when Rust Graphs first saw it.

Is PBK - PvE Only No Rad No Decay stable in the figures recorded?

The last 48 hours give an average of 50 server fps and a floor of 38. Counted at its highest: 208,828 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,817 MB. Players feel low fps and a climbing entity count as lag.

In which location is PBK - PvE Only No Rad No Decay hosted?

No region is published by PBK - PvE Only No Rad No Decay. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 86.160.5.113:28015 is its address.

On which Rust version is PBK - PvE Only No Rad No Decay running?

Rust network protocol 2635 and build 168909 on Windows: that is what PBK - PvE Only No Rad No Decay runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on PBK - PvE Only No Rad No Decay?

Current player count on PBK - PvE Only No Rad No Decay: 0, of 10 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for PBK - PvE Only No Rad No Decay?

Within the top 69% of all ranked servers: PBK - PvE Only No Rad No Decay at #15,353 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for PBK - PvE Only No Rad No Decay?

PBK - PvE Only No Rad No Decay's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 2 days 14 hours ago.

Settings

Which rules and settings are recorded for PBK - PvE Only No Rad No Decay?

No gather rate is stated in the name of PBK - PvE Only No Rad No Decay. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

What is the map for PBK - PvE Only No Rad No Decay?

PBK - PvE Only No Rad No Decay runs a procedural map of size 6,000 with seed 749756409, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does PBK - PvE Only No Rad No Decay appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry PBK - PvE Only No Rad No Decay are: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on PBK - PvE Only No Rad No Decay?

The game's server browser reads these tags from PBK - PvE Only No Rad No Decay: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^p (PvE): No player combat: the threat comes from the world. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join PBK - PvE Only No Rad No Decay?

Connect with client.connect 86.160.5.113:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded