DWG RG-S15102Server sheetchecked 11d ago
[EU] Shardfall | PvE MMO | One character, every world
Offline 86.21.233.58:28035 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:51 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [EU] Shardfall | PvE MMO | One character, every world, and is it online now?
The current state of [EU] Shardfall | PvE MMO | One character, every world is offline, with the last sighting 11 days 21 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.
What location is recorded for [EU] Shardfall | PvE MMO | One character, every world?
Its name points to Europe, though [EU] Shardfall | PvE MMO | One character, every world publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 86.21.233.58:28035.
What Rust version is recorded for [EU] Shardfall | PvE MMO | One character, every world?
On Windows, [EU] Shardfall | PvE MMO | One character, every world runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for [EU] Shardfall | PvE MMO | One character, every world?
The latest refresh records [EU] Shardfall | PvE MMO | One character, every world as offline, last seen 11 days 21 hours ago.
In the rankings, which position does [EU] Shardfall | PvE MMO | One character, every world hold?
Within the top 70% of all ranked servers: [EU] Shardfall | PvE MMO | One character, every world at #15,102 for player hours, seven days recorded.
Schedules
What is recorded on [EU] Shardfall | PvE MMO | One character, every world on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
On [EU] Shardfall | PvE MMO | One character, every world, when do wipes occur?
The record of [EU] Shardfall | PvE MMO | One character, every world's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 17 days 12 hours ago the current world was made.
Rules and settings
What settings and rules apply on [EU] Shardfall | PvE MMO | One character, every world?
No gather rate is stated in the name of [EU] Shardfall | PvE MMO | One character, every world. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has [EU] Shardfall | PvE MMO | One character, every world loaded?
Size 1,000 with seed 2026: that is the procedural map [EU] Shardfall | PvE MMO | One character, every world runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does [EU] Shardfall | PvE MMO | One character, every world appear among the Rust Graphs lists and filters?
On Rust Graphs, [EU] Shardfall | PvE MMO | One character, every world is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On [EU] Shardfall | PvE MMO | One character, every world, what is meant by each tag?
Tags published by [EU] Shardfall | PvE MMO | One character, every world, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp400 (Max players): 400 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to [EU] Shardfall | PvE MMO | One character, every world?
Connect with client.connect 86.21.233.58:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp400,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp400
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.