DWG RG-S15627Server sheetchecked 15d ago
Micronesia Returns
Offline EU 86.45.170.61:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 01:02 UTC, in 5d 0h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 0hMon 2 Nov, 01:02 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 12d 0hMon 9 Nov, 01:02 UTC
- 19d 0hMon 16 Nov, 01:02 UTC
- 26d 0hMon 23 Nov, 01:02 UTC
- 33d 0hMon 30 Nov, 01:02 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 40d 0hMon 7 Dec, 01:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 01:02 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Micronesia Returns, and is it online now?
Micronesia Returns is offline at this moment; 15 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 6 October 2026.
What location is recorded for Micronesia Returns?
In Europe Micronesia Returns lists itself, tagged EU. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 86.45.170.61:28015.
What Rust version is recorded for Micronesia Returns?
Rust network protocol 2634 and build 167398 on Linux: that is what Micronesia Returns runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Micronesia Returns?
The latest refresh records Micronesia Returns as offline, last seen 15 days 23 hours ago.
Against other Rust servers, where is Micronesia Returns placed?
Micronesia Returns also measures #2,561 in Europe on the same seven-day player-hour count, at #15,627 globally and in the top 71% of ranked servers.
Schedules
On Micronesia Returns, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Micronesia Returns?
Too few of Micronesia Returns's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Monday 2 November at 01:02 UTC. The world it runs now was made 15 days 23 hours ago. A wipe every week is the schedule its tags set out.
Settings
Which rules and settings are recorded for Micronesia Returns?
Gather rate for Micronesia Returns: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
Which map has Micronesia Returns loaded?
Micronesia Returns runs a procedural map, which the game generates.
Lists and filters
Where does Micronesia Returns appear among the Rust Graphs lists and filters?
On Rust Graphs, Micronesia Returns is placed in these lists: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.
Which meaning is attached to each tag on Micronesia Returns?
Tags published by Micronesia Returns, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp32 (Max players): 32 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): Every week it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Micronesia Returns?
Enter client.connect 86.45.170.61:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp32,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp32
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.