StatusLive Servers online11,867 Players86,491 Populated4,000 Wiped · 3 h169 Interval5 min Date27 OCT 2026

DWG RG-S16914Server sheetchecked 30d ago

TEST

Offline 86.46.9.64:28015 checked 30d ago

Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#16,914top 72%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
762 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
51 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
110 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
414 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
237 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
181 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is TEST online, and what uptime has been recorded?

TEST is offline at this moment; 30 days 17 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.

In which location is TEST hosted?

A region is not published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 86.46.9.64:28015.

What Rust version is recorded for TEST?

On Windows, TEST runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on TEST?

No response from TEST; the server was last seen 30 days 17 hours ago.

Against other Rust servers, where is TEST placed?

Over the last seven days, TEST records #16,914 for player hours: the top 72% of all ranked servers.

Schedules

What wipe schedule has been recorded for TEST?

TEST's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 32 days 8 hours ago.

Map and rules

What settings and rules apply on TEST?

The name of TEST records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

On which map is TEST played?

TEST runs a procedural map, which the game generates.

Tags

Where does TEST appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TEST, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags TEST publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is TEST joined?

Connect with client.connect 86.46.9.64:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp3
Max players The slot count is 3.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded