StatusLive Servers online11,904 Players91,721 Populated4,063 Wiped · 3 h167 Interval5 min Date27 OCT 2026

DWG RG-S14459Server sheetchecked 30d ago

TEST

Offline 86.46.9.64:28015 checked 30d ago

Connect
Players now 1/ 3 33% full
7-day average0peak –
Rank#14,459top 61%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 11:55 UTC32d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
774 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
47 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
134 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
446 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
261 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
199 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for TEST, and is it up?

TEST is offline at this moment; 30 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.

In which location is TEST hosted?

No region is published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 86.46.9.64:28015.

What Rust version is recorded for TEST?

On Windows, TEST runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for TEST?

TEST is not responding at the latest refresh; the last record of it online is 30 days 19 hours ago.

In the rankings, which position does TEST hold?

Over the last seven days, TEST records #14,459 for player hours: the top 61% of all ranked servers.

Schedules

On TEST, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on TEST?

The record of TEST's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 32 days 7 hours ago the current world was made.

Rules and settings

Which settings does TEST run, and what rules?

Gather rate for TEST: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.

Which map has TEST loaded?

TEST runs a procedural map, which the game generates.

Lists and filters

Where does TEST appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry TEST are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On TEST, what is meant by each tag?

The game's server browser reads these tags from TEST: gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): 3 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join TEST?

Connect with client.connect 86.46.9.64:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp3
Max players 3 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded