StatusLive Servers online11,664 Players43,407 Populated3,022 Wiped · 3 h93 Interval5 min Date28 OCT 2026

DWG RG-S14164Server sheetchecked 36d ago

Name of Server as Shown on the Client Server List

Offline 86.49.225.152:28015 checked 36d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#14,164top 62%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
273 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
24 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
36 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
134 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
52 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
46 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?

The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 36 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

There is no region published by Name of Server as Shown on the Client Server List. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 86.49.225.152:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Name of Server as Shown on the Client Server List. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List; the server was last seen 36 days 12 hours ago.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Player hours over seven days place Name of Server as Shown on the Client Server List at #14,164, within the top 62% of ranked servers.

Wipe data

On Name of Server as Shown on the Client Server List, when do wipes occur?

Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 36 days 13 hours ago the current world was made.

Settings

Which settings does Name of Server as Shown on the Client Server List run, and what rules?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Name of Server as Shown on the Client Server List loaded?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Name of Server as Shown on the Client Server List?

These Rust Graphs lists include Name of Server as Shown on the Client Server List: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Name of Server as Shown on the Client Server List?

Enter client.connect 86.49.225.152:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded