DWG RG-S14232Server sheetchecked 21d ago
Server name on in-game server list
Offline 86.81.104.200:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:17 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Server name on in-game server list, and is it up?
The current state of Server name on in-game server list is offline, with the last sighting 21 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 September 2026.
In which location is Server name on in-game server list hosted?
No region is published by Server name on in-game server list. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 86.81.104.200:28015 is its address.
What Rust version is recorded for Server name on in-game server list?
The platform is Windows and the version is Rust network protocol 2634 and build 167058 on Server name on in-game server list. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Server name on in-game server list?
The latest refresh records Server name on in-game server list as offline, last seen 21 days 3 hours ago.
Against other Rust servers, where is Server name on in-game server list placed?
Over the last seven days, Server name on in-game server list records #14,232 for player hours: the top 64% of all ranked servers.
Schedules
What happens on Server name on in-game server list on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On Server name on in-game server list, when do wipes occur?
Too few wipes are on record for Server name on in-game server list to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 21 days 4 hours ago.
Settings
Which rules and settings are recorded for Server name on in-game server list?
No gather rate is stated in the name of Server name on in-game server list. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Server name on in-game server list loaded?
Server name on in-game server list runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain Server name on in-game server list?
On Rust Graphs, Server name on in-game server list is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Server name on in-game server list?
Tags published by Server name on in-game server list, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167058 (Build): 167058 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Server name on in-game server list?
Connect with client.connect 86.81.104.200:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp5
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.