DWG RG-S14809Server sheetchecked 17d ago
too_mars
Offline 86.82.133.235:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is too_mars, and is it online now?
Last seen 17 days 14 hours ago; right now too_mars is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 11 October 2026 is when Rust Graphs first saw it.
In which location is too_mars hosted?
A region is not published by too_mars. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 86.82.133.235:28015.
What Rust version is recorded for too_mars?
On Windows, too_mars runs Rust network protocol 2634 and build 167398. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on too_mars?
too_mars is not responding at the latest refresh; the last record of it online is 17 days 14 hours ago.
Against other Rust servers, where is too_mars placed?
Player hours over seven days place too_mars at #14,809, within the top 67% of ranked servers.
Schedules
What wipe schedule has been recorded for too_mars?
Too few wipes are on record for too_mars to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 17 days 14 hours ago the current world was made.
Settings
What settings and rules apply on too_mars?
The name of too_mars records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has too_mars loaded?
too_mars runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain too_mars?
These Rust Graphs lists include too_mars: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on too_mars?
The game's server browser reads these tags from too_mars: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is too_mars joined?
Enter client.connect 86.82.133.235:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.