StatusLive Servers online11,834 Players79,225 Populated3,875 Wiped · 3 h155 Interval5 min Date27 OCT 2026

DWG RG-S15705Server sheetchecked 27d ago

TEST TEST TEST

Offline 87.126.166.148:28025 checked 27d ago

carbon
Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,705top 66%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST TEST TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 12:18 UTC27d ago 1 – running 1
Tue 29 Sep, 16:58 UTC28d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
669 / 750
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
95 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
393 / 450
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
192 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for TEST TEST TEST, and is it up?

TEST TEST TEST is offline at this moment; 27 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 24 September 2026.

What location is recorded for TEST TEST TEST?

A region is not published by TEST TEST TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 87.126.166.148:28025.

On which Rust version is TEST TEST TEST running?

Rust network protocol 2633 and build 165217 on Windows: that is what TEST TEST TEST runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on TEST TEST TEST?

The latest refresh records TEST TEST TEST as offline, last seen 27 days 6 hours ago.

What rank has been recorded for TEST TEST TEST?

Over the last seven days, TEST TEST TEST records #15,705 for player hours: the top 66% of all ranked servers.

Wipe times

What is recorded on TEST TEST TEST on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for TEST TEST TEST?

TEST TEST TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 8 hours ago the current world was made.

Settings

Which rules and settings are recorded for TEST TEST TEST?

No gather rate is stated in the name of TEST TEST TEST. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for TEST TEST TEST?

TEST TEST TEST runs a procedural map of size 4,096 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Lists and filters

Where does TEST TEST TEST appear among the Rust Graphs lists and filters?

On Rust Graphs, TEST TEST TEST is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

On TEST TEST TEST, what is meant by each tag?

The game's server browser reads these tags from TEST TEST TEST: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is TEST TEST TEST joined?

Connect with client.connect 87.126.166.148:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded