DWG RG-S15705Server sheetchecked 27d ago
TEST TEST TEST
Offline 87.126.166.148:28025 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 12:18 UTC27d ago | 1 | – | running | 1 |
| Tue 29 Sep, 16:58 UTC28d ago | 1 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for TEST TEST TEST, and is it up?
TEST TEST TEST is offline at this moment; 27 days 6 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 24 September 2026.
What location is recorded for TEST TEST TEST?
A region is not published by TEST TEST TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 87.126.166.148:28025.
On which Rust version is TEST TEST TEST running?
Rust network protocol 2633 and build 165217 on Windows: that is what TEST TEST TEST runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on TEST TEST TEST?
The latest refresh records TEST TEST TEST as offline, last seen 27 days 6 hours ago.
What rank has been recorded for TEST TEST TEST?
Over the last seven days, TEST TEST TEST records #15,705 for player hours: the top 66% of all ranked servers.
Wipe times
What is recorded on TEST TEST TEST on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for TEST TEST TEST?
TEST TEST TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 8 hours ago the current world was made.
Settings
Which rules and settings are recorded for TEST TEST TEST?
No gather rate is stated in the name of TEST TEST TEST. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for TEST TEST TEST?
TEST TEST TEST runs a procedural map of size 4,096 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Lists and filters
Where does TEST TEST TEST appear among the Rust Graphs lists and filters?
On Rust Graphs, TEST TEST TEST is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
On TEST TEST TEST, what is meant by each tag?
The game's server browser reads these tags from TEST TEST TEST: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is TEST TEST TEST joined?
Connect with client.connect 87.126.166.148:28025: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^y
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.