StatusLive Servers online11,780 Players81,598 Populated3,779 Wiped · 3 h159 Interval5 min Date28 OCT 2026

DWG RG-S15432Server sheetchecked 9m ago

InternalTrainServer""

Online 87.151.212.210:28015 checked 9m ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe19h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
0123415:0000:0009:0019:0004:0013:00Wiped Tue 27 Oct, 19:08 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on InternalTrainServer""
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctSun 4 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:08 UTC19h ago – – running 0
Thu 8 Oct, 18:52 UTC19d ago 0 – 19 days 0
Sun 4 Oct, 18:21 UTC23d ago 0 – 4 days 0
Fri 2 Oct, 15:53 UTC25d ago 0 – 2.1 days 0
Thu 1 Oct, 19:06 UTC FW26d ago 0 – 0.9 days 0
Fri 25 Sep, 11:44 UTC33d ago 0 – 6.3 days 0
Thu 17 Sep, 18:11 UTC40d ago 1 halved by day 3 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
694 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
445 / 500
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 307 on average
34 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 306 on average
48 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 267 on average
151 / 175
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 265 on average
222 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for InternalTrainServer"", and is it up?

InternalTrainServer"" is up at this moment. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is InternalTrainServer"" hosted?

There is no region published by InternalTrainServer"". Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 87.151.212.210:28015 is its address.

What Rust version is recorded for InternalTrainServer""?

Rust network protocol 2635 and build 168909 on Linux: that is what InternalTrainServer"" runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on InternalTrainServer""?

At the last refresh, InternalTrainServer"" recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for InternalTrainServer""?

Within the top 69% of all ranked servers: InternalTrainServer"" at #15,432 for player hours, seven days recorded.

Wipe times

What happens on InternalTrainServer"" on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for InternalTrainServer""?

InternalTrainServer"" wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for InternalTrainServer""?

Gather rate for InternalTrainServer"": not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for InternalTrainServer""?

A procedural map, generated by the game, is what InternalTrainServer"" runs.

Lists and filters

On Rust Graphs, which lists and filters contain InternalTrainServer""?

On Rust Graphs, InternalTrainServer"" is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on InternalTrainServer""?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags InternalTrainServer"" publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join InternalTrainServer""?

Enter client.connect 87.151.212.210:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded