StatusLive Servers online11,618 Players41,424 Populated3,040 Wiped · 3 h88 Interval5 min Date28 OCT 2026

DWG RG-S6986Server sheetchecked 4d ago

ServerName

Offline 87.151.52.170:28015 checked 4d ago

Connect
Players now 1/ 5 20% full
7-day average1peak 1
Rank#6,986top 31%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ServerName
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:35 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
353 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
16 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
25 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
173 / 225
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
93 / 225
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
36 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for ServerName, and is it up?

ServerName is offline at this moment; 4 days 11 hours ago is when it was last seen. For the last 7 full days the record is 17 of 168 hours up, 10% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What location is recorded for ServerName?

No region is published by ServerName. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 87.151.52.170:28015.

What Rust version is recorded for ServerName?

On Windows, ServerName runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on ServerName?

No response from ServerName; the server was last seen 4 days 11 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is ServerName placed?

Within the top 31% of all ranked servers: ServerName at #6,986 for player hours, seven days recorded.

Wipe times

What happens on ServerName on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On ServerName, when do wipes occur?

The record of ServerName's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 25 days 12 hours ago the current world was made.

Map and rules

Which settings does ServerName run, and what rules?

Gather rate for ServerName: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for ServerName?

A procedural map, generated by the game, is what ServerName runs.

Tags

Where does ServerName appear among the Rust Graphs lists and filters?

On Rust Graphs, ServerName is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to ServerName?

Connect with client.connect 87.151.52.170:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded