StatusLive Servers online11,740 Players65,587 Populated3,350 Wiped · 3 h201 Interval5 min Date29 OCT 2026

DWG RG-S15290Server sheetchecked 8m ago

My Rust server | Powered by AMP

Online 87.191.177.53:28017 checked 8m ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,290top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:17 UTC18d ago 1 – running 0
Fri 18 Sep, 12:43 UTC41d ago 1 halved by day 1 22.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average
113 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
141 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
490 / 575
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
30 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
561 / 650
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
456 / 525
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is My Rust server | Powered by AMP, and is it online now?

My Rust server | Powered by AMP is up at this moment. The uptime it reports puts the last restart at about 5 days 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does My Rust server | Powered by AMP perform, as measured?

The last 48 hours give an average of 117 server fps and a floor of 90. Counted at its highest: 111,922 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,436 MB. Players feel low fps and a climbing entity count as lag.

In which location is My Rust server | Powered by AMP hosted?

A region is not published by My Rust server | Powered by AMP. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 87.191.177.53:28017 is its address.

What Rust version is recorded for My Rust server | Powered by AMP?

Rust network protocol 2635 and build 168909 on Linux: that is what My Rust server | Powered by AMP runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for My Rust server | Powered by AMP?

Current player count on My Rust server | Powered by AMP: 0, of 100 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does My Rust server | Powered by AMP hold?

Over the last seven days, My Rust server | Powered by AMP records #15,290 for player hours: the top 69% of all ranked servers.

Wipe data

On My Rust server | Powered by AMP, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

Which times and days are wipes plotted at on My Rust server | Powered by AMP?

The record of My Rust server | Powered by AMP's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 18 days 17 hours ago.

Settings

What settings and rules apply on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map has My Rust server | Powered by AMP loaded?

Size 4,500 with seed 6738: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?

These Rust Graphs lists include My Rust server | Powered by AMP: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join My Rust server | Powered by AMP?

Enter client.connect 87.191.177.53:28017 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded