StatusLive Servers online11,696 Players36,352 Populated2,907 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S1022Server sheetchecked 9m ago

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10

Online 87.192.230.75:28015 checked 9m ago

trio weekly wipes vanillaoxide
Connect
Players now 0/ 200 0% full
7-day average10peak 34
Rank#1,022top 5%
Last wipe5d agoweekly schedule
Next wipe1d 11hFri 30 Oct, 14:53 UTC
Fig. 1

Players

AveragePeak
01020304003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Fig. 1Players on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10
Fig. 2

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, and #107 of the trio servers (top 17%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:53 UTC, in 1d 11h. Every Friday at 14:53 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm86%of its recent wipes
wipe-day peak37players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 1d 11hFri 30 Oct, 14:53 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 8d 11hFri 6 Nov, 14:53 UTC
  4. 15d 11hFri 13 Nov, 14:53 UTC
  5. 22d 11hFri 20 Nov, 14:53 UTC
  6. 29d 11hFri 27 Nov, 14:53 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 36d 11hFri 4 Dec, 14:53 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 32, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:53 UTC5d ago 32 – running 3
Fri 16 Oct, 14:54 UTC12d ago 36 halved by day 3 7 days 3
Fri 9 Oct, 15:00 UTC19d ago 44 halved by day 3 7 days 4
Fri 2 Oct, 14:58 UTC26d ago 34 halved by day 3 7 days 7
Fri 2 Oct, 08:17 UTC26d ago 34 – 0.3 days 0
Fri 25 Sep, 15:23 UTC33d ago 16 halved by day 5 6.7 days 7
Fri 18 Sep, 15:22 UTC40d ago 30 halved by day 3 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 136 on average
11 / 150
02
Rusticated.com - EU Premium Trio | Thursday WipesEU · trio · weekly · 135 on average
5 / 150
03
Rustafied.com - EU Trio - MondayEU · trio · weekly · 116 on average
53 / 100
04 62 / 200
05
Reddit.com/r/PlayRust - EU TrioEU · trio · weekly · 104 on average
3 / 200
06
RustForNoobs.com | Solo Duo Trio | Weekly | EUEU · trio · weekly · 84 on average
5 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, and is it up?

[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is up at this moment. The uptime it reports puts the last restart at about 39 hours ago. For the last 7 full days the record is 154 of 168 hours up, 92% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 perform, as measured?

60 server fps on average over the last 48 hours, and never under 58. Counted at its highest: 93,829 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,515 MB. Players feel low fps and a climbing entity count as lag.

In which location is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 hosted?

There is no region published by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 87.192.230.75:28015 is its address.

On which Rust version is [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

Current player count on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10: 0, of 200 slots. Averaged across seven days, the player count is 10, with a peak of 34. Over the last 48 hours the busiest hour was 18:00 UTC, at an average of 21 players.

What rank has been recorded for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

Over the last seven days, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 records #1,022 for player hours: the top 5% of all ranked servers. Ranked #107 among trio servers.

Schedules

What happens on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 on the day of a wipe?

An average of 37 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

every Friday at 14:53 UTC is how [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 wipes. Friday 30 October at 14:53 UTC is the date its next wipe is due. The world it runs now was made 5 days 11 hours ago. A wipe every week is the schedule its tags set out.

Map and rules

Which settings does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 run, and what rules?

Gather rate for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10: not stated in the name. A group tops out at 3 players (trio). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

Size 3,500 with seed 746147965: that is the procedural map [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

On Rust Graphs, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is placed in these lists: Rust community servers, plotted, Trio Rust servers, plotted live and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

On [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, what is meant by each tag?

Tags published by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts3 (Group limit): Team size is capped at 3; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod). The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?

In Rust, press F1 and type client.connect 87.192.230.75:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rustuz.uz is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts3
Group limit Team size is capped at 3.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded