StatusLive Servers online11,701 Players40,419 Populated3,002 Wiped · 3 h95 Interval5 min Date29 OCT 2026

DWG RG-S16006Server sheetchecked 25d ago

[HUN] Happylife

Offline 87.229.84.218:28015 checked 25d ago

Connect
Players now 0/ 30 0% full
7-day average0peak –
Rank#16,006top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [HUN] Happylife
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:09 UTC26d ago 3 – running 2
Fri 18 Sep, 17:39 UTC40d ago 5 halved by day 3 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [HUN] Happylife, and is it online now?

The current state of [HUN] Happylife is offline, with the last sighting 25 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 17 September 2026.

What location is recorded for [HUN] Happylife?

No region is published by [HUN] Happylife. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 87.229.84.218:28015 is its address.

What Rust version is recorded for [HUN] Happylife?

On Linux, [HUN] Happylife runs Rust network protocol 2634 and build 166586. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [HUN] Happylife?

[HUN] Happylife is not responding at the latest refresh; the last record of it online is 25 days 6 hours ago.

Against other Rust servers, where is [HUN] Happylife placed?

Player hours over seven days place [HUN] Happylife at #16,006, within the top 70% of ranked servers.

Wipe data

What is recorded on [HUN] Happylife on wipe day?

At their busiest, its recent wipes drew 4 players on average. At 2 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On [HUN] Happylife, when do wipes occur?

The record of [HUN] Happylife's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 10 hours ago.

Settings

Which settings does [HUN] Happylife run, and what rules?

The name of [HUN] Happylife records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has [HUN] Happylife loaded?

Size 2,500 with seed 2500: that is the procedural map [HUN] Happylife runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [HUN] Happylife appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [HUN] Happylife are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On [HUN] Happylife, what is meant by each tag?

Tags published by [HUN] Happylife, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): Slots: 30; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join [HUN] Happylife?

In Rust, press F1 and type client.connect 87.229.84.218:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/meghivo is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players Slots: 30.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded