StatusLive Servers online11,677 Players48,863 Populated3,243 Wiped · 3 h128 Interval5 min Date28 OCT 2026

DWG RG-S13672Server sheetchecked 20d ago

Timeweb Cloud

Offline 87.248.238.0:28015 checked 20d ago

Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#13,672top 62%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Timeweb Cloud
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average
365 / 425
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average
25 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average
41 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
156 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
67 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Timeweb Cloud, and is it up?

Timeweb Cloud is offline at this moment; 20 days 3 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 7 October 2026.

In which location is Timeweb Cloud hosted?

There is no region published by Timeweb Cloud. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 87.248.238.0:28015.

On which Rust version is Timeweb Cloud running?

On Windows, Timeweb Cloud runs Rust network protocol 2634 and build 167058. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Timeweb Cloud?

No response from Timeweb Cloud; the server was last seen 20 days 3 hours ago.

What rank has been recorded for Timeweb Cloud?

Player hours over seven days place Timeweb Cloud at #13,672, within the top 62% of ranked servers.

Schedules

Which times and days are wipes plotted at on Timeweb Cloud?

The record of Timeweb Cloud's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 20 days 14 hours ago.

Map and rules

Which settings does Timeweb Cloud run, and what rules?

No gather rate is stated in the name of Timeweb Cloud. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is Timeweb Cloud played?

Timeweb Cloud runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Timeweb Cloud?

These Rust Graphs lists include Timeweb Cloud: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Timeweb Cloud?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Timeweb Cloud publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Timeweb Cloud?

Connect with client.connect 87.248.238.0:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded