StatusLive Servers online11,784 Players66,602 Populated3,516 Wiped · 3 h198 Interval5 min Date29 OCT 2026

DWG RG-S15325Server sheetchecked 11d ago

TEST

Offline 87.248.238.127:28015 checked 11d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,325top 70%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 22:35 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
523 / 525
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
385 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
48 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
51 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
161 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is TEST online, and what uptime has been recorded?

TEST is offline at this moment; 11 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 17 October 2026 is when Rust Graphs first saw it.

In which location is TEST hosted?

There is no region published by TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 87.248.238.127:28015.

What Rust version is recorded for TEST?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on TEST. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for TEST?

TEST is not responding at the latest refresh; the last record of it online is 11 days 13 hours ago.

Against other Rust servers, where is TEST placed?

Over the last seven days, TEST records #15,325 for player hours: the top 70% of all ranked servers.

Wipe data

What happens on TEST on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for TEST?

Too few wipes are on record for TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 11 days 13 hours ago.

Settings

What settings and rules apply on TEST?

No gather rate is stated in the name of TEST. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for TEST?

A procedural map, generated by the game, is what TEST runs.

Tags

On Rust Graphs, which lists and filters contain TEST?

The Rust Graphs lists that carry TEST are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On TEST, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags TEST publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to TEST?

In Rust, press F1 and type client.connect 87.248.238.127:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded