StatusLive Servers online11,667 Players48,316 Populated3,167 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S13907Server sheetchecked 45d ago

My Server Name

Offline 87.248.238.193:28015 checked 45d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#13,907no region published
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Server Name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 19:33 UTC45d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average
0 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
303 / 325
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
11 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
25 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
49 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average
135 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is My Server Name online, and what uptime has been recorded?

My Server Name is offline at this moment; 45 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is My Server Name hosted?

A region is not published by My Server Name. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 87.248.238.193:28015.

On which Rust version is My Server Name running?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on My Server Name. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for My Server Name?

The latest refresh records My Server Name as offline, last seen 45 days 12 hours ago.

Against other Rust servers, where is My Server Name placed?

Player hours over seven days place My Server Name at #13,907, within the top – of ranked servers.

Wipe times

What happens on My Server Name on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on My Server Name?

Too few wipes are on record for My Server Name to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 45 days 13 hours ago.

Map and rules

Which rules and settings are recorded for My Server Name?

No gather rate is stated in the name of My Server Name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for My Server Name?

A procedural map, generated by the game, is what My Server Name runs.

Filters

Where does My Server Name appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Server Name are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Server Name?

Tags published by My Server Name, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is My Server Name joined?

Enter client.connect 87.248.238.193:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players The slot count is 500.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded