StatusLive Servers online11,773 Players67,310 Populated3,523 Wiped · 3 h192 Interval5 min Date29 OCT 2026

DWG RG-S15841Server sheetchecked 19d ago

A Rust Staging Server

Offline 87.76.153.22:28034 checked 19d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,841top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Rust Staging Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:24 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
536 / 525
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
408 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
54 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
51 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
58 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
167 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Rust Staging Server, and is it up?

A Rust Staging Server is offline at this moment; 19 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 2 October 2026 is when Rust Graphs first saw it.

In which location is A Rust Staging Server hosted?

No region is published by A Rust Staging Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 87.76.153.22:28034.

On which Rust version is A Rust Staging Server running?

The platform is Linux and the version is Rust network protocol 2634 and build 166586 on A Rust Staging Server. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on A Rust Staging Server?

The latest refresh records A Rust Staging Server as offline, last seen 19 days 23 hours ago.

What rank has been recorded for A Rust Staging Server?

Player hours over seven days place A Rust Staging Server at #15,841, within the top 72% of ranked servers.

Wipe data

What is recorded on A Rust Staging Server on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On A Rust Staging Server, when do wipes occur?

The record of A Rust Staging Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 2 hours ago.

Settings

Which rules and settings are recorded for A Rust Staging Server?

Gather rate for A Rust Staging Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is A Rust Staging Server played?

Size 3,000 with seed 18967979: that is the procedural map A Rust Staging Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain A Rust Staging Server?

The Rust Graphs lists that carry A Rust Staging Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on A Rust Staging Server?

Tags published by A Rust Staging Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): 166586 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is A Rust Staging Server joined?

In Rust, press F1 and type client.connect 87.76.153.22:28034 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build 166586 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded