StatusLive Servers online11,657 Players32,896 Populated2,828 Wiped · 3 h79 Interval5 min Date29 OCT 2026

DWG RG-S11999Server sheetchecked 12m ago

server moss

Online EU 87.88.86.23:28015 checked 12m ago

vanillamoddedoxidepremium
Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#11,999top 54% · #2387 in EU
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0007:0016:0002:00Wiped Wed 28 Oct, 21:00 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on server moss
Fig. 2

Server performance

Server fpsWipe
010020030040005:0014:0023:0007:0016:0002:00Wiped Wed 28 Oct, 21:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sun 18 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:00 UTC7h ago – – running 1
Sun 18 Oct, 11:53 UTC10d ago 1 halved by day 4 10.4 days 1
Mon 12 Oct, 19:47 UTC16d ago 1 halved by day 1 5.7 days 1
Thu 1 Oct, 19:35 UTC FW27d ago 1 halved by day 5 11 days 0
Wed 30 Sep, 16:23 UTC28d ago 2 – 1.1 days 1
Wed 30 Sep, 08:52 UTC28d ago 2 – 0.3 days 0
Thu 24 Sep, 09:25 UTC34d ago 1 halved by day 1 6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124 / 100
02
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
42 / 225
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
10 / 700
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
1 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
0 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average
45 / 700
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is server moss, and is it online now?

server moss is up at this moment. The uptime it reports puts the last restart at about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 24 September 2026.

What does the recorded performance of server moss show?

Average server fps over the last 48 hours is 88; the lowest was 10. Counted at its highest: 70,616 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,631 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for server moss?

With its EU tag, server moss lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 87.88.86.23:28015 is its address.

On which Rust version is server moss running?

Rust network protocol 2635 and build 168909 on Linux: that is what server moss runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on server moss?

At the last refresh, server moss recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 0 players.

Against other Rust servers, where is server moss placed?

server moss also measures #2,387 in Europe on the same seven-day player-hour count, at #11,999 globally and in the top 54% of ranked servers.

Wipe times

On server moss, what does the data show for wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on server moss?

server moss wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 10 days 15 hours ago the current world was made.

Settings

Which rules and settings are recorded for server moss?

The name of server moss records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Rust's premium status is required to join. VAC is on: that is Valve's anti-cheat.

On which map is server moss played?

server moss runs a procedural map of size 3,500 with seed 1299509428, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does server moss appear among the Rust Graphs lists and filters?

On Rust Graphs, server moss is placed in these lists: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on server moss?

Tags published by server moss, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join server moss?

In Rust, press F1 and type client.connect 87.88.86.23:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,EU,^q,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded