StatusLive Servers online11,595 Players33,948 Populated2,868 Wiped · 3 h69 Interval5 min Date28 OCT 2026

DWG RG-S13351Server sheetchecked 15d ago

Development Server

Offline 88.138.7.73:28015 checked 15d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,351top 61%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Development Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Development Server online, and what uptime has been recorded?

Last seen 15 days 15 hours ago; right now Development Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 12 October 2026.

What location is recorded for Development Server?

A region is not published by Development Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 88.138.7.73:28015.

On which Rust version is Development Server running?

Rust network protocol 2634 and build 167231 on Windows: that is what Development Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Development Server?

Development Server is not responding at the latest refresh; the last record of it online is 15 days 15 hours ago.

What rank has been recorded for Development Server?

Player hours over seven days place Development Server at #13,351, within the top 61% of ranked servers.

Wipe times

What wipe schedule has been recorded for Development Server?

The record of Development Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 days 10 hours ago.

Map and rules

Which rules and settings are recorded for Development Server?

Gather rate for Development Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is Development Server played?

A procedural map, generated by the game, is what Development Server runs.

Tags

Where does Development Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Development Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Development Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Development Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Development Server?

Connect with client.connect 88.138.7.73:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167231
Build 167231 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded