StatusLive Servers online11,693 Players37,607 Populated2,934 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 6d ago

Local test map

Offline 88.168.79.44:28015 checked 6d ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local test map
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 32 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:21 UTC7d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
169 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
16 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
16 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
21 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Local test map, and is it online now?

The current state of Local test map is offline, with the last sighting 6 days 8 hours ago. 1 of 168 hours up over the last 7 full days, which is 1% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

What location is recorded for Local test map?

A region is not published by Local test map. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 88.168.79.44:28015 is its address.

On which Rust version is Local test map running?

The platform is Windows and the version is Rust network protocol 2635 and build 168912 on Local test map. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Local test map?

The latest refresh records Local test map as offline, last seen 6 days 8 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does Local test map hold?

Player hours over seven days place Local test map at #15,353, within the top 69% of ranked servers.

Schedules

What happens on Local test map on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 32 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Local test map?

The record of Local test map's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 7 days 16 hours ago.

Map and rules

Which settings does Local test map run, and what rules?

The name of Local test map records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Local test map?

A procedural map, generated by the game, is what Local test map runs.

Tags

On Rust Graphs, which lists and filters contain Local test map?

These Rust Graphs lists include Local test map: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Local test map?

The game's server browser reads these tags from Local test map: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168912 (Build): The game build is 168912; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Local test map?

Connect with client.connect 88.168.79.44:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168912,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168912
Build The game build is 168912.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded