DWG RG-S13578Server sheetchecked 19d ago
Rust Local Test
Offline 88.175.92.131:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:27 UTC23d ago | 1 | – | running | 1 |
| Thu 1 Oct, 20:37 UTC FW27d ago | 1 | held half | 3.9 days | 0 |
| Wed 23 Sep, 20:33 UTC35d ago | 1 | held half | 8 days | 1 |
| Sun 20 Sep, 22:40 UTC38d ago | 1 | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rust Local Test, and is it up?
The current state of Rust Local Test is offline, with the last sighting 19 days 8 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
In which location is Rust Local Test hosted?
There is no region published by Rust Local Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 88.175.92.131:28015.
On which Rust version is Rust Local Test running?
Rust network protocol 2634 and build 167398 on Windows: that is what Rust Local Test runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Rust Local Test?
Rust Local Test is not responding at the latest refresh; the last record of it online is 19 days 8 hours ago.
In the rankings, which position does Rust Local Test hold?
Within the top 61% of all ranked servers: Rust Local Test at #13,578 for player hours, seven days recorded.
Schedules
On Rust Local Test, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
On Rust Local Test, when do wipes occur?
No next wipe can be predicted for Rust Local Test: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 23 days 13 hours ago.
Map and rules
What settings and rules apply on Rust Local Test?
No gather rate is stated in the name of Rust Local Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Lists and filters
Where does Rust Local Test appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Local Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Local Test?
gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Rust Local Test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Rust Local Test joined?
In Rust, press F1 and type client.connect 88.175.92.131:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.