StatusLive Servers online11,673 Players46,970 Populated2,995 Wiped · 3 h95 Interval5 min Date30 OCT 2026

DWG RG-S15269Server sheetchecked 5m ago

My Rust Server | ScalaCube

Online 88.198.230.59:2495 checked 5m ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust Server | ScalaCube
Fig. 2

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct23 Oct25 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
48 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
78 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
254 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
12 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
320 / 375
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
267 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Rust Server | ScalaCube, and is it up?

At this moment My Rust Server | ScalaCube is online. About 11 days 8 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

How does My Rust Server | ScalaCube perform, as measured?

Average server fps over the last 48 hours is 174; the lowest was 117. Counted at its highest: 91,117 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,132 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for My Rust Server | ScalaCube?

No region is published by My Rust Server | ScalaCube. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 88.198.230.59:2495.

What Rust version is recorded for My Rust Server | ScalaCube?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for My Rust Server | ScalaCube?

Current player count on My Rust Server | ScalaCube: 0, of 20 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is My Rust Server | ScalaCube placed?

Within the top 69% of all ranked servers: My Rust Server | ScalaCube at #15,269 for player hours, seven days recorded.

Wipe data

On My Rust Server | ScalaCube, when do wipes occur?

The record of My Rust Server | ScalaCube's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 10 hours ago.

Map and rules

What settings and rules apply on My Rust Server | ScalaCube?

No gather rate is stated in the name of My Rust Server | ScalaCube. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is My Rust Server | ScalaCube played?

Seed 12345 and size 4,000 define the procedural map My Rust Server | ScalaCube generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does My Rust Server | ScalaCube appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry My Rust Server | ScalaCube are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on My Rust Server | ScalaCube?

Tags published by My Rust Server | ScalaCube, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is My Rust Server | ScalaCube joined?

In Rust, press F1 and type client.connect 88.198.230.59:2495 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded