DWG RG-S15269Server sheetchecked 5m ago
My Rust Server | ScalaCube
Online 88.198.230.59:2495 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for My Rust Server | ScalaCube, and is it up?
At this moment My Rust Server | ScalaCube is online. About 11 days 8 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.
How does My Rust Server | ScalaCube perform, as measured?
Average server fps over the last 48 hours is 174; the lowest was 117. Counted at its highest: 91,117 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,132 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for My Rust Server | ScalaCube?
No region is published by My Rust Server | ScalaCube. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 88.198.230.59:2495.
What Rust version is recorded for My Rust Server | ScalaCube?
On Linux, My Rust Server | ScalaCube runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for My Rust Server | ScalaCube?
Current player count on My Rust Server | ScalaCube: 0, of 20 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is My Rust Server | ScalaCube placed?
Within the top 69% of all ranked servers: My Rust Server | ScalaCube at #15,269 for player hours, seven days recorded.
Wipe data
On My Rust Server | ScalaCube, when do wipes occur?
The record of My Rust Server | ScalaCube's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 10 hours ago.
Map and rules
What settings and rules apply on My Rust Server | ScalaCube?
No gather rate is stated in the name of My Rust Server | ScalaCube. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is My Rust Server | ScalaCube played?
Seed 12345 and size 4,000 define the procedural map My Rust Server | ScalaCube generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does My Rust Server | ScalaCube appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry My Rust Server | ScalaCube are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on My Rust Server | ScalaCube?
Tags published by My Rust Server | ScalaCube, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is My Rust Server | ScalaCube joined?
In Rust, press F1 and type client.connect 88.198.230.59:2495 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.