StatusLive Servers online11,837 Players77,657 Populated3,729 Wiped · 3 h257 Interval5 min Date29 OCT 2026

DWG RG-S16066Server sheetchecked 34d ago

LinuxGSM

Offline 88.198.49.120:28015 checked 34d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,066top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LinuxGSM
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 22:04 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
555 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
175 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is LinuxGSM, and is it online now?

LinuxGSM is offline at this moment; 34 days 15 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.

In which location is LinuxGSM hosted?

There is no region published by LinuxGSM. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 88.198.49.120:28015.

On which Rust version is LinuxGSM running?

On Linux, LinuxGSM runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for LinuxGSM?

LinuxGSM is not responding at the latest refresh; the last record of it online is 34 days 15 hours ago.

What rank has been recorded for LinuxGSM?

Over the last seven days, LinuxGSM records #16,066 for player hours: the top 71% of all ranked servers.

Schedules

What happens on LinuxGSM on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for LinuxGSM?

LinuxGSM's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 34 days 16 hours ago.

Map and rules

Which settings does LinuxGSM run, and what rules?

The name of LinuxGSM records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has LinuxGSM loaded?

LinuxGSM runs a procedural map, which the game generates.

Lists and filters

Where does LinuxGSM appear among the Rust Graphs lists and filters?

On Rust Graphs, LinuxGSM is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on LinuxGSM?

Tags published by LinuxGSM, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join LinuxGSM?

Enter client.connect 88.198.49.120:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded