DWG RG-S15749Server sheetchecked 34d ago
selftest
Offline 88.212.16.66:28016 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for selftest, and is it up?
Last seen 34 days 14 hours ago; right now selftest is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 23 September 2026 is when Rust Graphs first saw it.
In which location is selftest hosted?
A region is not published by selftest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 88.212.16.66:28016 is its address.
On which Rust version is selftest running?
Rust network protocol 1069 on Windows: that is what selftest runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on selftest?
selftest is not responding at the latest refresh; the last record of it online is 34 days 14 hours ago.
In the rankings, which position does selftest hold?
Over the last seven days, selftest records #15,749 for player hours: the top 71% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on selftest?
Too few wipes are on record for selftest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server.
Rules and settings
What settings and rules apply on selftest?
No gather rate is stated in the name of selftest. No group limit is published. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Filters
Where does selftest appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry selftest are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all.
Which meaning is attached to each tag on selftest?
mp2 (Max players): 2 player slots; v1069 (Protocol): Join only if your game is on protocol 1069; rust (Custom tag): A non-standard tag, set by the owner or a plugin are the tags selftest publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join selftest?
Connect with client.connect 88.212.16.66:28016: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as rust,mp2,v1069
Game
mp2
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.