DWG RG-S15507Server sheetchecked 42d ago
RevertCheck
Offline 88.212.16.66:28035 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RevertCheck online, and what uptime has been recorded?
Last seen 42 days 4 hours ago; right now RevertCheck is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
What location is recorded for RevertCheck?
A region is not published by RevertCheck. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 88.212.16.66:28035.
On which Rust version is RevertCheck running?
Rust network protocol 1069 on Windows: that is what RevertCheck runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on RevertCheck?
The latest refresh records RevertCheck as offline, last seen 42 days 4 hours ago.
Against other Rust servers, where is RevertCheck placed?
Player hours over seven days place RevertCheck at #15,507, within the top – of ranked servers.
Schedules
Which times and days are wipes plotted at on RevertCheck?
Too few wipes are on record for RevertCheck to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server.
Settings
Which settings does RevertCheck run, and what rules?
No gather rate is stated in the name of RevertCheck. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Tags
Where does RevertCheck appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RevertCheck are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all.
On RevertCheck, what is meant by each tag?
mp10 (Max players): 10 player slots; v1069 (Protocol): To join, your game must be on protocol 1069; rust (Custom tag): A non-standard tag, set by the owner or a plugin are the tags RevertCheck publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join RevertCheck?
In Rust, press F1 and type client.connect 88.212.16.66:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as rust,mp10,v1069
Game
mp10
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.