DWG RG-S16661Server sheetchecked 33d ago
selftest
Offline 88.212.16.66:28116 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for selftest, and is it up?
The current state of selftest is offline, with the last sighting 33 days ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 24 September 2026.
In which location is selftest hosted?
A region is not published by selftest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 88.212.16.66:28116.
On which Rust version is selftest running?
Rust network protocol 1069 on Windows: that is what selftest runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for selftest?
selftest is not responding at the latest refresh; the last record of it online is 33 days ago.
Against other Rust servers, where is selftest placed?
Over the last seven days, selftest records #16,661 for player hours: the top 71% of all ranked servers.
Wipe times
On selftest, when do wipes occur?
selftest's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server.
Settings
What settings and rules apply on selftest?
The name of selftest records no gather rate. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Filters
On Rust Graphs, which lists and filters contain selftest?
The Rust Graphs lists that carry selftest are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Which meaning is attached to each tag on selftest?
Tags published by selftest, and read by the game's server browser: mp2 (Max players): Slots: 2; v1069 (Protocol): Join only if your game is on protocol 1069; rust (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join selftest?
In Rust, press F1 and type client.connect 88.212.16.66:28116 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as rust,mp2,v1069
Game
mp2
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.