DWG RG-S13254Server sheetchecked 39d ago
Server
Offline 88.74.164.64:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Server online, and what uptime has been recorded?
The current state of Server is offline, with the last sighting 39 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
In which location is Server hosted?
A region is not published by Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 88.74.164.64:28015.
What Rust version is recorded for Server?
The platform is Windows and the version is Rust network protocol 2633 and build 164530 on Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Server?
The latest refresh records Server as offline, last seen 39 days 14 hours ago.
Against other Rust servers, where is Server placed?
Player hours over seven days place Server at #13,254, within the top – of ranked servers.
Wipe data
What wipe schedule has been recorded for Server?
Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 54 days 6 hours ago.
Rules and settings
Which rules and settings are recorded for Server?
Gather rate for Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Server?
A procedural map, generated by the game, is what Server runs.
Filters
On Rust Graphs, which lists and filters contain Server?
On Rust Graphs, Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Server?
The game's server browser reads these tags from Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Server joined?
In Rust, press F1 and type client.connect 88.74.164.64:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.