StatusLive Servers online11,704 Players51,358 Populated3,284 Wiped · 3 h141 Interval5 min Date28 OCT 2026

DWG RG-S12168Server sheetchecked 3d ago

recoil lab

Offline 88.74.76.111:28015 checked 3d ago

Connect
Players now 1/ 2 50% full
7-day average1peak 1
Rank#12,168top 55%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on recoil lab
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:52 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
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05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is recoil lab, and is it online now?

The current state of recoil lab is offline, with the last sighting 3 days 10 hours ago. 2 of 168 hours up over the last 7 full days, which is 1% of the time. On 12 October 2026 is when Rust Graphs first saw it.

What location is recorded for recoil lab?

No region is published by recoil lab. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 88.74.76.111:28015 is its address.

What Rust version is recorded for recoil lab?

Rust network protocol 2635 and build 168909 on Windows: that is what recoil lab runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on recoil lab?

No response from recoil lab; the server was last seen 3 days 10 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

In the rankings, which position does recoil lab hold?

Player hours over seven days place recoil lab at #12,168, within the top 55% of ranked servers.

Schedules

What is recorded on recoil lab on wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

On recoil lab, when do wipes occur?

recoil lab's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 15 days 8 hours ago.

Rules and settings

What settings and rules apply on recoil lab?

The name of recoil lab records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is off: that is Valve's anti-cheat.

Lists and filters

Where does recoil lab appear among the Rust Graphs lists and filters?

On Rust Graphs, recoil lab is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On recoil lab, what is meant by each tag?

Tags published by recoil lab, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join recoil lab?

In Rust, press F1 and type client.connect 88.74.76.111:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded