StatusLive Servers online11,801 Players78,222 Populated3,772 Wiped · 3 h109 Interval5 min Date28 OCT 2026

DWG RG-S9907Server sheetchecked 2d ago

SSS

Offline 88.97.176.250:28015 checked 2d ago

quad moddedoxide
Connect
Players now 1/ 20 5% full
7-day average1peak 1
Rank#9,907top 45%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SSS
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 45% of all ranked servers, and #495 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:23 UTC2d ago 1 – running 1
Tue 13 Oct, 21:38 UTC14d ago 0 – 12 days 0
Mon 12 Oct, 17:44 UTC16d ago 1 – 1.2 days 1
Sun 11 Oct, 14:36 UTC17d ago 1 – 1.1 days 1
Sat 10 Oct, 20:08 UTC18d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is SSS online, and what uptime has been recorded?

Last seen 2 days 23 hours ago; right now SSS is offline. For the last 7 full days the record is 7 of 168 hours up, 4% of the time. First seen by Rust Graphs on 10 October 2026.

In which location is SSS hosted?

There is no region published by SSS. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 88.97.176.250:28015 is its address.

On which Rust version is SSS running?

Rust network protocol 2635 and build 168909 on Windows: that is what SSS runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on SSS?

No response from SSS; the server was last seen 2 days 23 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

In the rankings, which position does SSS hold?

Player hours over seven days place SSS at #9,907, within the top 45% of ranked servers. #495 against other quad servers.

Wipe times

On SSS, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for SSS?

There is no next wipe to predict at SSS, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 23 hours ago the current world was made.

Rules and settings

Which settings does SSS run, and what rules?

The name of SSS records no gather rate. 4 players per group at most (quad). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for SSS?

A procedural map, generated by the game, is what SSS runs.

Filters

On Rust Graphs, which lists and filters contain SSS?

The Rust Graphs lists that carry SSS are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.

Which meaning is attached to each tag on SSS?

Tags published by SSS, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join SSS?

In Rust, press F1 and type client.connect 88.97.176.250:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded