StatusLive Servers online11,824 Players96,179 Populated3,864 Wiped · 3 h529 Interval5 min Date29 OCT 2026

DWG RG-S16557Server sheetchecked 28d ago

ZoR

Offline 88.97.225.133:28015 checked 28d ago

monthly wipes moddedcarbon
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#16,557top 70%
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on ZoR
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 10:13 UTC28d ago 0 – running 0
Wed 30 Sep, 19:30 UTC29d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for ZoR, and is it up?

ZoR is offline at this moment; 28 days 9 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 30 September 2026.

What location is recorded for ZoR?

No region is published by ZoR. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 88.97.225.133:28015.

What Rust version is recorded for ZoR?

Rust network protocol 2633 and build 165217 on Windows: that is what ZoR runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on ZoR?

No response from ZoR; the server was last seen 28 days 9 hours ago.

Against other Rust servers, where is ZoR placed?

Over the last seven days, ZoR records #16,557 for player hours: the top 70% of all ranked servers.

Wipe times

On ZoR, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on ZoR?

Once a month, with the force wipe, is when ZoR wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 28 days 9 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Settings

Which settings does ZoR run, and what rules?

The name of ZoR records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has ZoR loaded?

ZoR runs a procedural map, which the game generates.

Lists and filters

Where does ZoR appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ZoR: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on ZoR?

gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): 200 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags ZoR publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is ZoR joined?

In Rust, press F1 and type client.connect 88.97.225.133:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^m,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players 200 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded