StatusLive Servers online11,659 Players33,003 Populated2,823 Wiped · 3 h78 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 10m ago

monster-vip3-10-23-2002

Online 88.99.24.242:41218 checked 10m ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agono schedule published
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on monster-vip3-10-23-2002
Fig. 2

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:00 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
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05
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for monster-vip3-10-23-2002, and is it up?

At this moment monster-vip3-10-23-2002 is online. About 6 days 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

How does monster-vip3-10-23-2002 perform, as measured?

The last 48 hours give an average of 238 server fps and a floor of 228. Counted at its highest: 28,248 entities, buildings, deployables and the rest of the world included. 2,138 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is monster-vip3-10-23-2002 hosted?

A region is not published by monster-vip3-10-23-2002. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 88.99.24.242:41218.

What Rust version is recorded for monster-vip3-10-23-2002?

The platform is Linux and the version is Rust network protocol 2634 and build 166494 on monster-vip3-10-23-2002. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for monster-vip3-10-23-2002?

0 of 1 slots on monster-vip3-10-23-2002 are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is monster-vip3-10-23-2002 placed?

Within the top 69% of all ranked servers: monster-vip3-10-23-2002 at #15,349 for player hours, seven days recorded.

Schedules

What is recorded on monster-vip3-10-23-2002 on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On monster-vip3-10-23-2002, when do wipes occur?

At monster-vip3-10-23-2002 the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 6 hours ago.

Map and rules

What settings and rules apply on monster-vip3-10-23-2002?

The name of monster-vip3-10-23-2002 records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has monster-vip3-10-23-2002 loaded?

Seed 1337 and size 2,500 define the procedural map monster-vip3-10-23-2002 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain monster-vip3-10-23-2002?

The Rust Graphs lists that carry monster-vip3-10-23-2002 are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On monster-vip3-10-23-2002, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags monster-vip3-10-23-2002 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to monster-vip3-10-23-2002?

In Rust, press F1 and type client.connect 88.99.24.242:41218 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded