StatusLive Servers online11,608 Players34,356 Populated2,818 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S8667Server sheetchecked 1d ago

VANILLA TEST - No Mods

Offline 89.100.167.145:28015 checked 1d ago

Connect
Players now 1/ 5 20% full
7-day average0peak 1
Rank#8,667top 39%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on VANILLA TEST - No Mods
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:59 UTC1d ago – – – 1
Mon 26 Oct, 21:53 UTC2d ago – – – 1
Sat 24 Oct, 15:40 UTC4d ago 1 – 2.3 days 1
Fri 23 Oct, 21:10 UTC5d ago – – – 0
Fri 23 Oct, 18:31 UTC5d ago 1 – 0.9 days 1
Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is VANILLA TEST - No Mods, and is it online now?

The current state of VANILLA TEST - No Mods is offline, with the last sighting 34 hours ago. Counted from its reported uptime, the last restart was about 8 minutes ago. 14 of 144 hours up over the last 6 full days, which is 10% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

How does VANILLA TEST - No Mods perform, as measured?

255 server fps on average over the last 48 hours, and never under 255. Counted at its highest: 42,680 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,205 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for VANILLA TEST - No Mods?

There is no region published by VANILLA TEST - No Mods. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 89.100.167.145:28015 is its address.

On which Rust version is VANILLA TEST - No Mods running?

Rust network protocol 2635 and build 168909 on Windows: that is what VANILLA TEST - No Mods runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for VANILLA TEST - No Mods?

The latest refresh records VANILLA TEST - No Mods as offline, last seen 34 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 0 players.

Against other Rust servers, where is VANILLA TEST - No Mods placed?

Player hours over seven days place VANILLA TEST - No Mods at #8,667, within the top 39% of ranked servers.

Schedules

On VANILLA TEST - No Mods, when do wipes occur?

No wipe schedule is kept for VANILLA TEST - No Mods. The world is replaced every few hours, and such resets are not wipes.

Settings

Which settings does VANILLA TEST - No Mods run, and what rules?

No gather rate is stated in the name of VANILLA TEST - No Mods. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

On which map is VANILLA TEST - No Mods played?

Seed 7843219 and size 3,000 define the procedural map VANILLA TEST - No Mods generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain VANILLA TEST - No Mods?

These Rust Graphs lists include VANILLA TEST - No Mods: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On VANILLA TEST - No Mods, what is meant by each tag?

The game's server browser reads these tags from VANILLA TEST - No Mods: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join VANILLA TEST - No Mods?

In Rust, press F1 and type client.connect 89.100.167.145:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded