DWG RG-S8667Server sheetchecked 1d ago
VANILLA TEST - No Mods
Offline 89.100.167.145:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:59 UTC1d ago | – | – | – | 1 |
| Mon 26 Oct, 21:53 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 15:40 UTC4d ago | 1 | – | 2.3 days | 1 |
| Fri 23 Oct, 21:10 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:31 UTC5d ago | 1 | – | 0.9 days | 1 |
Similar servers
Quick answers
Server data
How reliable is VANILLA TEST - No Mods, and is it online now?
The current state of VANILLA TEST - No Mods is offline, with the last sighting 34 hours ago. Counted from its reported uptime, the last restart was about 8 minutes ago. 14 of 144 hours up over the last 6 full days, which is 10% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.
How does VANILLA TEST - No Mods perform, as measured?
255 server fps on average over the last 48 hours, and never under 255. Counted at its highest: 42,680 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,205 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for VANILLA TEST - No Mods?
There is no region published by VANILLA TEST - No Mods. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 89.100.167.145:28015 is its address.
On which Rust version is VANILLA TEST - No Mods running?
Rust network protocol 2635 and build 168909 on Windows: that is what VANILLA TEST - No Mods runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for VANILLA TEST - No Mods?
The latest refresh records VANILLA TEST - No Mods as offline, last seen 34 hours ago. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 20:00 UTC, at an average of 0 players.
Against other Rust servers, where is VANILLA TEST - No Mods placed?
Player hours over seven days place VANILLA TEST - No Mods at #8,667, within the top 39% of ranked servers.
Schedules
On VANILLA TEST - No Mods, when do wipes occur?
No wipe schedule is kept for VANILLA TEST - No Mods. The world is replaced every few hours, and such resets are not wipes.
Settings
Which settings does VANILLA TEST - No Mods run, and what rules?
No gather rate is stated in the name of VANILLA TEST - No Mods. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.
On which map is VANILLA TEST - No Mods played?
Seed 7843219 and size 3,000 define the procedural map VANILLA TEST - No Mods generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain VANILLA TEST - No Mods?
These Rust Graphs lists include VANILLA TEST - No Mods: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
On VANILLA TEST - No Mods, what is meant by each tag?
The game's server browser reads these tags from VANILLA TEST - No Mods: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join VANILLA TEST - No Mods?
In Rust, press F1 and type client.connect 89.100.167.145:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.