StatusLive Servers online11,611 Players33,784 Populated2,810 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15478Server sheetchecked 35d ago

TEAM PROJECT

Offline EU 89.105.199.210:28015 checked 35d ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,478top 71% · #2515 in EU
Last wipe35d agoweekly schedule
Next wipe6d 12hWed 4 Nov, 18:57 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEAM PROJECT
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 18:57 UTC, in 6d 12h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 12hWed 4 Nov, 18:57 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 13d 12hWed 11 Nov, 18:57 UTC
  4. 20d 12hWed 18 Nov, 18:57 UTC
  5. 27d 12hWed 25 Nov, 18:57 UTC
  6. 34d 12hWed 2 Dec, 18:57 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 41d 12hWed 9 Dec, 18:57 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:57 UTC35d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is TEAM PROJECT, and is it online now?

Last seen 35 days 10 hours ago; right now TEAM PROJECT is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What location is recorded for TEAM PROJECT?

With its EU tag, TEAM PROJECT lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 89.105.199.210:28015.

On which Rust version is TEAM PROJECT running?

On Linux, TEAM PROJECT runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on TEAM PROJECT?

No response from TEAM PROJECT; the server was last seen 35 days 10 hours ago.

In the rankings, which position does TEAM PROJECT hold?

The same seven-day player-hour count places TEAM PROJECT at #2,515 within Europe, #15,478 across all ranked servers and in the top 71% of them.

Wipe times

What happens on TEAM PROJECT on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on TEAM PROJECT?

Its tag is followed for the prediction: too few of TEAM PROJECT's wipes are on record to confirm the schedule. On Wednesday 4 November at 18:57 UTC its next wipe is due. The world it runs now was made 35 days 11 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

What settings and rules apply on TEAM PROJECT?

The name of TEAM PROJECT records no gather rate. No limit is published beyond the default: 8 players per group. battlefield, fast PvP with kits and high rates, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Lists and filters

On Rust Graphs, which lists and filters contain TEAM PROJECT?

On Rust Graphs, TEAM PROJECT is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust battlefield servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On TEAM PROJECT, what is meant by each tag?

The game's server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join TEAM PROJECT?

Connect with client.connect 89.105.199.210:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp150
Max players 150 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded