DWG RG-S15478Server sheetchecked 35d ago
TEAM PROJECT
Offline EU 89.105.199.210:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 18:57 UTC, in 6d 12h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 12hWed 4 Nov, 18:57 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 13d 12hWed 11 Nov, 18:57 UTC
- 20d 12hWed 18 Nov, 18:57 UTC
- 27d 12hWed 25 Nov, 18:57 UTC
- 34d 12hWed 2 Dec, 18:57 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 41d 12hWed 9 Dec, 18:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 18:57 UTC35d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TEAM PROJECT, and is it online now?
Last seen 35 days 10 hours ago; right now TEAM PROJECT is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.
What location is recorded for TEAM PROJECT?
With its EU tag, TEAM PROJECT lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 89.105.199.210:28015.
On which Rust version is TEAM PROJECT running?
On Linux, TEAM PROJECT runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on TEAM PROJECT?
No response from TEAM PROJECT; the server was last seen 35 days 10 hours ago.
In the rankings, which position does TEAM PROJECT hold?
The same seven-day player-hour count places TEAM PROJECT at #2,515 within Europe, #15,478 across all ranked servers and in the top 71% of them.
Wipe times
What happens on TEAM PROJECT on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on TEAM PROJECT?
Its tag is followed for the prediction: too few of TEAM PROJECT's wipes are on record to confirm the schedule. On Wednesday 4 November at 18:57 UTC its next wipe is due. The world it runs now was made 35 days 11 hours ago. A wipe every week is the schedule its tags set out.
Rules and settings
What settings and rules apply on TEAM PROJECT?
The name of TEAM PROJECT records no gather rate. No limit is published beyond the default: 8 players per group. battlefield, fast PvP with kits and high rates, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Lists and filters
On Rust Graphs, which lists and filters contain TEAM PROJECT?
On Rust Graphs, TEAM PROJECT is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust battlefield servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
On TEAM PROJECT, what is meant by each tag?
The game's server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join TEAM PROJECT?
Connect with client.connect 89.105.199.210:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.