DWG RG-S15871Server sheetchecked 34d ago
TEAM PROJECT
Offline EU 89.105.200.145:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 19h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is TEAM PROJECT online, and what uptime has been recorded?
Last seen 34 days 4 hours ago; right now TEAM PROJECT is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 24 September 2026 is when Rust Graphs first saw it.
What location is recorded for TEAM PROJECT?
The EU tag is how TEAM PROJECT lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 89.105.200.145:28015.
What Rust version is recorded for TEAM PROJECT?
Rust network protocol 2633 and build 165217 on Linux: that is what TEAM PROJECT runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on TEAM PROJECT?
No response from TEAM PROJECT; the server was last seen 34 days 4 hours ago.
In the rankings, which position does TEAM PROJECT hold?
Across seven days, player hours give TEAM PROJECT #15,871 globally and #2,537 in Europe, a top 71% position among ranked servers.
Schedules
What wipe schedule has been recorded for TEAM PROJECT?
An estimate from weekly: 7 days after its last wipe gives TEAM PROJECT's next wipe. On Tuesday 3 November at 18:39 UTC its next wipe is due. The current world has been in use since 36 days 4 hours ago. The tags state a weekly wipe schedule.
Map and rules
Which rules and settings are recorded for TEAM PROJECT?
No gather rate is stated in the name of TEAM PROJECT. The group limit is 8 players, the game's default. It runs the battlefield game mode, fast PvP with kits and high rates. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
Lists and filters
On Rust Graphs, which lists and filters contain TEAM PROJECT?
These Rust Graphs lists include TEAM PROJECT: Europe servers, plotted, Modded Rust servers and Rust battlefield servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meaning is attached to each tag on TEAM PROJECT?
Tags published by TEAM PROJECT, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): 150 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to TEAM PROJECT?
In Rust, press F1 and type client.connect 89.105.200.145:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp150
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^i
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.