StatusLive Servers online11,794 Players80,292 Populated3,570 Wiped · 3 h260 Interval5 min Date29 OCT 2026

DWG RG-S16418Server sheetchecked 34d ago

TEAM PROJECT

Offline EU 89.105.208.146:28015 checked 34d ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#16,418top 71% · #2568 in EU
Last wipe37d agoweekly schedule
Next wipe4d 20hTue 3 Nov, 18:39 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on TEAM PROJECT
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Tuesday 3 November, 18:39 UTC, in 4d 20h. Weekly: 7 days after its last wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for TEAM PROJECT, and is it up?

Last seen 34 days 5 hours ago; right now TEAM PROJECT is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

In which location is TEAM PROJECT hosted?

The EU tag is how TEAM PROJECT lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 89.105.208.146:28015.

What Rust version is recorded for TEAM PROJECT?

On Linux, TEAM PROJECT runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on TEAM PROJECT?

The latest refresh records TEAM PROJECT as offline, last seen 34 days 5 hours ago.

What rank has been recorded for TEAM PROJECT?

Across seven days, player hours give TEAM PROJECT #16,418 globally and #2,568 in Europe, a top 71% position among ranked servers.

Wipe data

What wipe schedule has been recorded for TEAM PROJECT?

Estimated from weekly: 7 days after its last wipe is when TEAM PROJECT's next wipe falls. Tuesday 3 November at 18:39 UTC is the date its next wipe is due. 37 days 3 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Map and rules

Which rules and settings are recorded for TEAM PROJECT?

Gather rate for TEAM PROJECT: not stated in the name. Eight players per group: the default for the game. battlefield, fast PvP with kits and high rates, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Tags

On Rust Graphs, which lists and filters contain TEAM PROJECT?

These Rust Graphs lists include TEAM PROJECT: Europe servers, plotted, Modded Rust servers and Rust battlefield servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on TEAM PROJECT?

Tags published by TEAM PROJECT, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join TEAM PROJECT?

In Rust, press F1 and type client.connect 89.105.208.146:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp150
Max players 150 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded