StatusLive Servers online11,732 Players51,299 Populated3,302 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S13010Server sheetchecked 3d ago

server_name

Offline 89.109.44.17:28015 checked 3d ago

Connect
Players now 1/ 5 20% full
7-day average1peak 1
Rank#13,010top 59%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on server_name
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
312 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
196 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
36 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
23 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
51 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
63 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for server_name, and is it up?

server_name is offline at this moment; 3 days 5 hours ago is when it was last seen. For the last 2 full days the record is 0 of 48 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

In which location is server_name hosted?

There is no region published by server_name. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 89.109.44.17:28015 is its address.

What Rust version is recorded for server_name?

Rust network protocol 2635 and build 168909 on Windows: that is what server_name runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on server_name?

No response from server_name; the server was last seen 3 days 5 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

Against other Rust servers, where is server_name placed?

Player hours over seven days place server_name at #13,010, within the top 59% of ranked servers.

Wipe times

On server_name, when do wipes occur?

The record of server_name's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 16 days 7 hours ago the current world was made.

Rules and settings

Which settings does server_name run, and what rules?

No gather rate is stated in the name of server_name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is server_name played?

server_name runs a procedural map, which the game generates.

Lists and filters

Where does server_name appear among the Rust Graphs lists and filters?

On Rust Graphs, server_name is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on server_name?

The game's server browser reads these tags from server_name: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is server_name joined?

Connect with client.connect 89.109.44.17:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded